Tool
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Description
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All
NVIDIA Texture Tools
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All the tools in one convenient package. Includes command line
based tools to compress/decompress images, and nvDXTLib.lib, which
is a compression library for using compression in your tools.
The library also comes with examples that show how to use it.
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Documentation
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Useful documentation.
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nvDXT
Binary
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Command-line binary version of the nvDXT library.
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3dsmax
.dds Import Plug-in Source
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Source code for the 3dsmax .dds plugins (courtesy of Sean
Palmer).
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3dsmax 3
.dds Plug-in
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Allows 3dsmax 3 to read .dds files.
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3dsmax
4 .dds Plug-in
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Allows 3dsmax 4 to read .dds files.
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3dsmax
5 .dds Plug-in
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Allows 3dsmax 5 to read .dds files.
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DDS Photoshop
Plug-in
|
This is a DXTC texture compression plugin for Adobe Photoshop
that allows you to open and save .dds files in RGB format. The plugin
reads and writes .dds files compressed or uncompressed.
Requirements:
You will need to place the plug-in (dds.8bi)
in
C:\Program Files\Adobe\photoshop 7.0\plug-ins\file formats
and these required dlls
msvcr71.dll
and
msvcp71.dll
in your
Windows\System
folder
you will have to extract them from the DLLs.zip
file.
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DDS Thumbnail
Viewer
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Allows you to view .dds files in Thumbnail view in the Windows
Explorer.
Now with an installer.
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Adobe
PhotoShop Normal Map Plug-in
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Creates normal maps from height maps for per pixel rendering.
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